If not, usually a deal is reached somewhere between the two proposed sums, or something special like extra compensation for optional objectives happens. If the proposed amount is realistic, and the negotiation went well (amount of net-hits seems somewhat appropiate), thats what we go with.
I tried to give more, but the power level escalates pretty quickly and also the players start feeling entitled to monstrous amounts of money very fast.įurthermore the usual 5K10000N exchange per run, for those who want.Īs far as negotiation goes: Johnson makes an offer, players make a counter-offer, negotiation check. Generally speaking, I try to keep the net-payment somewhere between 5k and 40k per person. Usually this is widely compensated for with loot, paydata and the likes, but you should be flexible and raise the payment significantly whenever it seems appropiate. Actually its next to nothing if you actually want meaningful character progression. The base-reward as in the core book is pretty low. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help.
Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun. Discussion is primarily aimed at exploring narratives found in the Sixth World. Here at /r/Shadowrun we talk shop about all things in the shadows.